#include "InputConfiguration.h"
#include "../Input/InputManager.h"

//Mapping actions to controllers "buttons"
tActionMapping kaActionMapping[] = {
  { eIA_CloseApplication, eKeyboard, VK_ESCAPE },
  { eIA_MoveLeft, eKeyboard, VK_LEFT},
  { eIA_MoveRight, eKeyboard, VK_RIGHT},
  { eIA_Fire, eKeyboard, VK_SPACE},
  { -1, -1, -1} //Mark of end of table
};